SUNNY's mother rather recklessly leaves him at home for several days with only a single cold steak in the fridge for food. She forgets to pay the electric bill, and stays out of town for more days than intended because of "a furniture sale".
[SPOILERS]
SUNNY's father is implied to have disowned him and left after the day of the incident. AUBREY's father also left after that; her mother does not do much in the way of caring for her.
There is a cat who appeared in the past who should hypothetically be there in the present day, but is not. No clear explanation is given for what happened to the cat or whether or not it was abandoned.
Aubrey's mom appears to be neglectful to both her daughter and the household, as there is trash lying around the house and she is not engaged in Aubrey's life.
No. A character is implied to have been somewhat hard on her brother due to perfectionism and is still remembered fondly by everyone (including her brother) after her death, but abuse is never implied with this situation.
Not really, but there is some imagery that somewhat evokes the idea. The main character often sees hallucinations of "Something", which floats behind him or follows him around. It doesn't appear especially humanoid though, and that's the only thing that gives the impression at all.
(Major Spoilers)
A character accidentally pushes another character down the stairs during an argument. This is an accident and the person who is pushed was never implied to be abusive.
Not entirely gaslighting, but during one of the final fights on the main route, most of the flavor text is hateful and bitter and may come across as such.
Only the medicinal kind, and that's in a sidequest anyways - an elderly side character has a quest for you to get them, and it seems to just be a healthy dose for typical aging troubles.
Aubrey’s mother is implied to be an alchoholic, but it’s all off-screen and not too bad if you don’t investigate the details in her house. The topic is not at all explored
The most common enemy in OMORI that you fight (and presumably kill) are bunnies. Most of them aren’t realistic looking, however, in the dino dig mini game at the orange oasis you fight realistic rabbits and chickens. The fights aren’t graphic.
You have to hurt animal-resembling creatures, however it’s not graphic and as someone triggered by animal abuse I was fine. A part that did trigger me is when Omori cuts open a cat in blackspace, however you can avoid it by stabbing yourself.
Nothing graphic is shown at all, however there are many variations of rabbit enemies you can defeat, including a realistic png of a rabbit. There is also a character that hates rabbits and will encourage you to kill them.
(SPOILERS!!!)
At one point, the player is given the option to cut open a cat. It's not extremely graphic since it's pixel art, but blood is shown and multiple dialogue boxes describe the cat in distress. Whether or not the player decides to do this has no major impact on the story, and the room can be avoided all together.
Spoilers below! //
Spiders are one of your 'fears' in this game, so they are brought up and shown often, especially in the Pyrefly Forest area.
There is also a segment in which you appear in your house and it is full of spiders & spider webs. They are all pixel art, and there's nothing too graphic for most of it. Going up the stairs though there is an arachnid-like creature that drops on you and you will enter combat. Its face (which is not very arachnid-like) is the main focus of the combat screen but it is still unsettling.
There are anthropomorphic alligators called "Gator Guys" that you need to speak to and fight in the "last resort" area of the game. There are no realistic alligators.
theres a major boss that's shark and some of the random encounters in one of the areas are sharks but they dont look very realistic. there's also pictures of sharks on a wall in the game
It is unknown how old Sweetheart is (although there is an official bodypillow for her so I will be assuming shes over 18). She professes her love for Hero (a 15 year old) and begs him to marry her. He refuses. Another character named Medusa (I think the game says shes over a thousand years old) who refers to the same character as ‘too pretty to sell’ while advancing upon him. These are the only two scenes that could possible trigger a victim of csa, as there are no graphic instances of pedophilia in this game
Nothing sexual in nature, however there is a scene where Sweetheart falls in love with Hero and keeps flirting with him despite him being uncomfortable with the situation.
It is implied in game that Omori/Sunny engages in self-harm. The only way that you can progress the game at times is by stabbing yourself with a knife in the dream world. Sunny also attacks someone with a knife at one point in the story, causing them to bleed.
There's two horror segments in the game that show/imply fingers being cut off. One of them is unavoidable, the other is confined to optional flavor text.
Correcting another comment: There is a point in the game in which you are given the option to eat Sunny's head, however the head is referred to as an apple, and sounds as such when you eat the "apple".
there's a minor npc in orange oasis called "man on fire", his appearance is that of a man completely on fire. though, he doesn't die and can be avoided if you ignore orange oasis
Not in the medical sense, but a character gets his head cut off, and your fingers are also cut off. Neither of the events are super gory and just contain pixilated blood.
Yes, notably most often in Black Space. One of the characters continously dies here, several of these deaths involving head trauma. They're pixelated though, and not especially graphic.
No on screen bone breaking happens. However, later into the game there is a chase sequence where if you're caught, the screen goes black and you hear crunching noises that could imply such a thing.
[SPOILER] While not shown there is a point in the game called blackspace where the main character eats a cake and it causes his teeth to start to disintegrate. However, its a very difficult moment to find and you have to go looking for it, specifically in the neighborhood section of blackspace.
In order to progress through the story, there is a part where a hand has its fingers cut off one by one. While it is not graphic, (They are cut with photo editing software.) there is a harsh noise that is unexpected and jumpscare-ish.
[SPOILER] Debatably - In one of the dream sequences (Blackspace), a character is repeatedly killed in somewhat horrific ways. He remembers, but for the most part he doesn't seem too bothered.
(SPOILERS!!!)
You have to jump down holes at multiple points in the game, but in a certain ending one actually results in death.
A character dies falling down the stairs.
When staying at a friend's house near the end of the game, the protagonist gets into a fight with said friend, who is implied to have stabbed him in the eye. His character portrait changes to reflect this, and one half of the screen goes black.
One of the central plot point is the death of a teenager, and how other character react to it. One of the "neutral" endings involves a major teenager character commit suicide, another involves the main character (a teenager) committing suicide, and one of the bad endings involves the main character accidentally fatally stabbing themself.
Yes, much of the game is about the aftermath of a major character's death. If you get any ending other than the good ending, at least one other major character will die.
The main character destroys an expensive object (not a toy) that the rest of the cast got him as a present
(Edit) Also as someone says, Kel loses his pet rock though it can be retrieved in a sidequest. Basil’s photo album is also damaged, then stolen to be repaired, then thrown away and retrieved to be (mostly) put back together
On the endless highway in the OMORI route, there is a chance for there to be a black car. Interacting with it takes you into the car and drives you away to Black Space. This can be avoided by not interacting with the car.
In Headspace (a dream world), there exist ghost characters, which are universally depicted as floating pieces of headwear. Talking to each of these characters is necessary for a sidequest. Additionally, a dead character shows up as a ghostly apparition, but because this takes place in the same dream world, it is ambiguous whether or not this is an actual ghost.
Here's a spoiler-free list of jumpscares found in the game. It's worth noting that many of these are tied to random events. https://omori.fandom.com/wiki/Jumpscares
[SPOILER] OMORI is not SUNNY's alter ego. OMORI is an embodiment of SUNNY's depression, guilt, and trauma. The ending where OMORI "possesses" SUNNY is a metaphor for SUNNY succumbing to those feelings and either choosing to remain in HEADSPACE or killing himself.
Clusters of eyes can be seen on the edge of the screen during horror sequences. Personally, this ended up triggering my trypophobia, so it may do so for others as well.
At a certain point the screen begins to wobble. Interacting with the toilet will stop the effect, but is accompanied by a liquid/vomiting sound effect and the text "you threw up". This is quite early-game and unavoidable.
One scene in the Deeper Well has a coral asking Omori to eat an "apple" that looks like a human head. You can choose not to eat it and it will not impact the story.
Before the good and bad endings of the game, the memories of the protagonist and his friends are shown. One of the memories takes place on a beach, where two characters spit watermelon seeds at each other because of a quarrel. This is played out purely in a humorous way. Also, one of the characters farts when he sees the cheese wheel at the junkyard (prologue, unavoidable).
The protagonist stabs himself multiple times over the course of the plot, and can optionally stab himself as a game mechanic in a certain route. Each of these stabs is accompanied by a stabbing sound effect.
There is a character in the real world who insists on being called a ridiculous name instead of his birthname - none of the main characters call him that nickname. It's played for a joke and legitimately ridiculous, and the character isn't trans at all, but just in case.
Most of the main cast is mentally ill in some form. The main character, suffers from what is implied to be severe depression and anxiety as well as dissociative amnesia and possibly a form of PTSD.
Dissociation plays a major role in the story. It is constantly present and may be triggering. The main character suffers from what is heavily implied to be dissociative amnesia.
A character who is considered by some to be autistic-coded/implied to be autistic is very obviously least favorite child and mistreated by his parents, but he is not canonically autistic and there is no explicit mistreatment due to autism.
[SPOILERS]
It's pretty much safe to assume Basil was contemplating suicide before his boss fight as that's what he ends up doing if you don't go to his room to save him
The game is partially set in the "dream world", a place that follows dream logic such as talking animals, breathing in space and under water, and other dream-like storytelling. The "real world" includes hallucinations from Sunny's point of view, such as characters from the dream world that disappear when interacted with, or hallucinations tied to past trauma. It is often hard to tell what is real and what is fake.
The protagonist and a certain character share a scene in the bathroom, where the latter is clearly hyperventilating while the protagonist is uncomfortable, scared. A dark shadow is spread on the floor and the character portrait changes to portray their anxiety. This scene is unskippable.
There are also several other, debatable, moments of anxiety in which the protagonist is clearly unnerved as they face a manifestation of their phobia. The last boss also features similar traits of anxiety.
the main character is implied to not eat very often, a side character comments on how thin he looks, and early game after eating a meal the main character immediately feels sick and throws it back up. these events and dialogue are unavoidable but not graphic or a major theme.
( SPOILERS!!!)
A main character has to stab themself multiple in order to progress.
A murder is framed as a suicide and the hanging body is shown, a couple endings contain on-screen suicides.
None of the characters in Omori have official diagnoses, but the main character and one of his friends have mental health issues that could easily be seen as PTSD.
One of the protagonist's main three fears is drowning, and scenes related to this take place underwater.
There's also an underwater area of the game but it's sort of the Spongebob type of underwater where it's just for flavor and fun.
A baby cries, however it’s not an actual sound and is just shown in a text box. Later in the game the same baby makes happy sounds which some could consider similar to crying though.
A character has a chance to say "I f**king love air conditioning". This is why the ESRB Description says "Strong Language". This will only happen once.
The character Captain SpaceBoy(friend) was designed as transgender male, but this is never confirmed/stated in game or implied. He is never misgendered.
A character is referred to as Hellmari, and there is a secret area you can access in the hikikomori route called Hell in the game’s files, but it is not actually the real hell
As said above there is a scene in the alternate route where the main character takes a bath, however nothing happens and nothing is shown below the neck since the water is an opaque blue
In the parking lot of the grocery store, you can interact with cars that may honk and blare an alarm. This can be avoided by not interacting with them. No reward is given if you do so.
In one of the later levels the main characters get around by travelling in a taxi cab, and there's a rare random event where the taxi cab runs someone over. However this is not shown visually, only implied through audio.
None of the characters drown, but the main protagonist has a fear of drowning, and (spoilers)
.
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is made to made to confront their fear by attempting to save a friend from drowning. Both characters end up fine.
One of the playable characters has an attack which uses his speed stat to calculate damage, and there's a consumable item which raises a character's speed stat to infinity. Combining these results in a strat referred to by the community as the Kel Nuke. It does not resemble a nuclear explosion but it sure feels like one