One of the worst dog deaths in media. This is a "body horror" horror game and all but one of the police dogs are killed and turned into gory half human half dog creatures, and the remaining one turns into a bloody mutated mess (Kerberos, 3 heads). You have to kill all of them. A child is mentally traumatized by the situation onscreen. The mutation process is shown as a video with upgraded graphics (FMV) with skeleton, blood, and gore. You then fight it as a boss. Also, the dogs are introduced in their regular police dog form earlier in the game, including their handler/trainer.
A lot of animals die/mutate into monsters you have to fight, but it's just because anything in a certain radius of the villain is affected, not specifically animal abuse or targeted.
It's a body horror game so women die violently, but not any different than the men do, besides the main villain but she's kind of a mutation/ascension-past-human type thing.
Nothing depicted visually really, but it's a core part of the plot offscreen and is directly discussed. Also there are a couple of humanoid mutated creatures/characters that are not wearing clothing but also don't have visible organs/nipples/whatever and are not discussed or portrayed in a sexual manner in any way.
There are a couple of humanoid mutated creatures/characters that are not wearing clothing but also don't have visible organs/nipples/whatever and are not discussed or portrayed in a sexual manner in any way.
Not of humans directly (entire bodies get damaged including, but not specifically, the throat), but yes of plenty of animals during mutation have it visibly and specifically happen (it's a body horror game after all).
Parasite Eve 1 is shockingly good at not sexualizing the main character/other women/anyone really, it's one of the main reasons I like the game. There are a couple of humanoid mutated creatures/characters that are not wearing clothing but also don't have visible organs/nipples/whatever and are not discussed or portrayed in a sexual manner in any way.
I don't think anyone is declared or really even portrayed as mentally ill ingame, I'm not sure who the Yes answer is referring to. Klamp is the closest I can think of who might seem like it but it turns out to be plot anchored + generic evil, not mental illness.
Offscreen before the start of the story the main character's mother is killed in a car crash. Some of the other characters who die during the game have or had children.
Briefly in one scene a character is harassed for his accent despite him trying to warn them to evacuate. The harasser is killed onscreen as a direct result of him ignoring the character's evacuation warning.
It's not declared as PTSD, but a character dies as a result of past trauma causing him to hesitate in a dangerous situation. The traumatic incident is also a core part of his backstory before that and greatly influences his personality to the point where he had to change jobs.
It's not shown onscreen but the main character's mother and sister die due to a car crash when she was only 5. Other characters who are killed have family members.
Technically the creatures/enemies stab with claws/teeth. But otherwise I don't think so, there's an attempted stabbing but he's disarmed from his scalpel before he succeeds. And you, the player, only have access to 1 close combat weapon which is the police club/baton.
In the basement of the theatre, a person dressed as a clown but not acting in character tries to evacuate a dressing room and bursts into flames and dies onscreen.
The whole story follows a female NYPD officer + a few more, but multiple officers are depicted with significant character flaws, including racism against a main-ish character and that officer ends up dead as a result of that racism (he mocks an Asian who has an accent instead of listening to his evacuation warning). There is also an NYPD officer that repeatedly insults/reprimands another officer for lack of gun safety and casual modifications of weapons. So the NYPD is shown in good light overall, but is not endlessly idealized either. This is a Japanese game by Japanese developers based on a Japanese book, not straight up propaganda from the NYPD.
The game opens with an opera scene where at the end of the performance, everyone in the audience spontaneously catches fire one by one, with only one survivor (the main character). Multiple other people also burn to death throughout the story.
Yes, and you'll probably re-fight the boss and re-see the cutscene at least 5 times before you give up and Google search for how to escape the jet... One of the only REALLY bad checkpoint placements in the game.