Postal 4
Video Game • 2019 • Comedy
ReportThis video game contains 13 potentially triggering events.
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KooshaKarimi
Dogs can be killed if the player chooses to do so, however their main gameplay function is to be befriended as companions in combat.
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KooshaKarimi
Rabbits and pigeons roaming around the open world can be killed. Some optional challenges require the player to kill a certain amount of rabbits. A sewer mission also involves the player having to fend off hostile rodents.
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KooshaKarimi
One mission involves bringing 3 cats and 3 dogs to a shady character that never shows his face. Given POSTAL's history of blatantly implying certain NPCs to be serial zoophiles, it can be interpreted as the same thing here. There are also scenes involving animals in a sexual context, (mainly the protagonist having intercourse with a cat while lucid dreaming as one and a male rabbit pleasuring itself with a sex toy) however no animal is ever forced into a sexual encounter.
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KooshaKarimi
Befriended dogs can attack hostile dogs. No scripted scene involves dog fighting.
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KooshaKarimi
Cats can be killed if the player chooses to do so.
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KooshaKarimi
The player can follow and harass NPCs as they please, which can be technically considered stalking.
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KooshaKarimi
If the player chooses to use the crack pipes for filling up their HP, the protagonist will lose a chunk of the HP from withdraw if crack isn't smoked consistently afterwards.
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KooshaKarimi
Crack pipes are the most powerful healing item in the game and can be quite crucial to surviving some firefights.
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KooshaKarimi
Some melee weapons can cut off NPC limbs.
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KooshaKarimi
The player can use the sledgehammer to squash NPC heads.
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KooshaKarimi
The player can kick/shoot NPCs in their genitals, with the NPC explicitly reacting to it.
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KooshaKarimi
The player can burn NPCs.
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KooshaKarimi
A scripted scene involves the protagonist getting knocked out by a guitar. Certain non-lethal weapons are also designed to knockout NPCs without killing them. (most likely intended for a pacifist run of the game)
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KooshaKarimi
Nothing shown on screen, however there are some strong implications of someone having been tortured.
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KooshaKarimi
The player can die from fall damage.
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KooshaKarimi
No child ever appears in the game.
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KooshaKarimi
The protagonist is shown to have been knocked out and tied up by a Mexican gang. However, they merely intended to assign some tasks to him and immediately let him go, so it's not necessarily kidnapping.
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KooshaKarimi
Female mannequins can occasionally be seen dumped around the open world with no context.
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KooshaKarimi
The player can wash themselves in a shower, however it serves no gameplay purpose.
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nikoo
the main character is implied to have psychosis, a voiceline about it can be triggered while shooting someone.
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KooshaKarimi
The player can touch cactuses and power outlets (the latter being most likely a reference to Duke Nukem Forever) to harm themselves.
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Does someone say "I'll kill myself"?
National Suicide Prevention Lifeline (1-800-273-8255)
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KooshaKarimi
The player can flip off NPCs.
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KooshaKarimi
The game's real life developer's co-owner appears as a major character.
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KooshaKarimi
Kinda complicated. Animals are shown in a sexual context, but they're never forced into sexual encounters by a human.
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KooshaKarimi
The game's main narrative starts by the protagonist's trailer home getting stolen.
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KooshaKarimi
You can run over NPCs with the scooters.
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KooshaKarimi
It's a shooter game.
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