Detroit: Become Human
Video Game Report
Yes
2
No
139
18
AntiTerf
There's only one dog in the game and at no point is it hurt or killed
3 comments | Add comment
Yes
0
No
0
Yes
0
No
117
2
groovy_beans
No horses appear.
1 comment | Add comment
Yes
54
No
58
28
Fitz Connor DeWitt
In an early section of the game, there is a fish on the floor near a shattered fishtank. The player has the option to pick the fish up, and can either place it in the remaining water in the tank to save it, or leave it on the floor to die. It is also fairly easy to overlook the fish on the floor, as it is not very large or noticable outside of the player character's room scanning ability.
5 comments | Add comment
Yes
71
No
21
19
AntiTerf
At some point, you might encounter a mistreated bear android
2 comments | Add comment
Yes
0
No
74
Yes
42
No
2
2
Francis
There is a squirrel in the beginning (minor spoiler ahead) if you choose to sleep in the abandoned house. Kind of disturbing.
1 comment | Add comment
Yes
0
No
112
Yes
0
No
8
2
groovy_beans
No pet dies on-screen. However, one of the first things you can do in the game is find someone's pet fish on the floor. You can then either save it by putting it back into a fish tank or leave it there to die.
1 comment | Add comment
Yes
0
No
101
1
groovy_beans
This game does not contain dragons.
1 comment | Add comment
Yes
0
No
98
Yes
2
No
96
1
Logic
Gavin Reed
1 comment | Add comment
Yes
82
No
6
3
stxrrflesh
depending on the ending, Kara can choose to abandon Alice
1 comment | Add comment
Yes
18
No
37
2
BiohazardSalad
It’s possible if Connor didn’t find the location of Jericho he will go down to the evidence room and depending on your previous choices you can lie and manipulate the other androids in order to get the location
1 comment | Add comment
Yes
0
No
1
Yes
1
No
52
Yes
142
No
0
26
stilescrabtree
theres a pretty intense scene in which a man beats his daughter and then the player has to escape the house with her. failed QTEs or wrong choices can lead to the child dying.
1 comment | Add comment
Yes
119
No
1
19
grimdarkpixels
The first two playable chapters in Kara's story depict severe domestic violence.
2 comments | Add comment
Yes
134
No
0
21
grimdarkpixels
Lieutenant Anderson is an alcoholic, and refuses to stop drinking despite Connor's insistence.
2 comments | Add comment
17
grimdarkpixels
There's a fictional drug called Red Ice, which is brought up periodically throughout the first act and abused by several characters.
1 comment | Add comment
Yes
110
No
1
21
grimdarkpixels
Hank is an alcoholic. Several characters met in the first act of the game are addicted to Red Ice, a drug similar to cocaine.
2 comments | Add comment
Yes
0
No
1
Yes
0
No
4
Yes
0
No
0
Yes
0
No
10
Yes
10
No
0
0
tobicat
A playable character, Kara, is restrained against her will in the chapter "Zlatko," and the player must fight to get free.
1 comment | Add comment
Yes
89
No
2
21
grimdarkpixels
WR400 and HR400 android models are designed for humans to have intercourse with them. It's considered unethical by some characters due to machines being unable to consent. North is a WR400 model who became deviant when she could no longer bear to be used this way. At least two other WR400 models are abused by a customer at an android sex club, to the point where one shuts down (equivalent to death) and the other is forced to kill him to save her own life.
2 comments | Add comment
Yes
0
No
0
Yes
0
No
0
Yes
0
No
0
Yes
9
No
0
2
REFIX
There's a scene in which Connor can be crushed by a moving farm machine if you don't complete the QTE's in time. The crush is not explicitly shown and is off-screen.
1 comment | Add comment
Yes
1
No
0
0
ASmallPotato
it isn't graphic, just happens briefly in one of Connor's reconstructions at the Eden club
1 comment | Add comment
Yes
0
No
84
Yes
87
No
4
13
impossibrotv
In one of the choices a main character who is an Android could sacrifice themselves. This is avoidable and doesn't make the ending a good one
3 comments | Add comment
Yes
17
No
46
14
AntiTerf
In a way. One of the main characters ends up on a dump with dead/broken androids
1 comment | Add comment
Yes
16
No
64
11
Nazetel
You have to cut your hair as one of the characters.
2 comments | Add comment
Yes
3
No
0
2
stxrrflesh
Androids are disturbingly disfigured, experimented on, modified, and torn apart and rebuilt in weird ways by a man holding them captive in his house.
1 comment | Add comment
Yes
113
No
3
22
grimdarkpixels
Markus loses an optical unit, which is the equivalent of an eye, and must pull one out of another android to restore his vision.
1 comment | Add comment
Yes
6
No
10
0
Logic
Robot gore
2 comments | Add comment
Yes
0
No
8
Yes
116
No
0
18
grimdarkpixels
Connor may use psychological abuse on an android if the player allows it.
3 comments | Add comment
Yes
2
No
3
Yes
0
No
38
Yes
2
No
0
Yes
80
No
6
7
Jadespade
Though they are machines, it is possible for androids to break limbs.
1 comment | Add comment
3
groovy_beans
In the chapter called "The Eden Club", if Connor finds the two deviant androids, a QTE fight ensues. If the player misses a certain button prompt, an android lands a kick on Connor's crotch area. However, he has no genitalia and feels no pain, and he doesn't suffer any visible damage from the impact.
1 comment | Add comment
Yes
50
No
1
7
megaman12341
In one of the paths, a main charater (who is an Android and not a human) gets damaged and thrown away, and has to crawl around a dumpsite looking for limbs to fix himself up. The whole scene itself is pretty disturbing if you're uncomfortable with seeing piles of bodies, and the main character ripping limbs off of dumped Androids.
1 comment | Add comment
Yes
25
No
40
12
watervuur
avoidable. you can see two hanging androids in one scene.
2 comments | Add comment
Yes
0
No
103
Yes
0
No
9
Yes
115
No
1
21
grimdarkpixels
Determinant death scenes occur in "The Hostage", "The Nest" and "Battle for Detroit - Connor's Last Mission". All of them are caused by player choice, thus avoidable (The Hostage - Talk Daniel down; The Nest - Save Hank; Connor's Last Mission - Be friends with Hank)
1 comment | Add comment
Yes
57
No
9
Yes
73
No
11
11
Actrizz
At one point a character's robotic heart can be pulled out, causing them to twitch in a sort of seizure-like way
2 comments | Add comment
5
CormorantColors
There are a few instances if I remember correctly, including a major (within that particular subplot) plot point being someone dying via being choked
1 comment | Add comment
Yes
141
No
0
21
Rain
At the beginning of the game ("The Hostage"), a little girl can die by falling off the roof if the player make the wrong choices. A child main character can also die at multiple points ("Stormy Night," "On the Run," "Battle for Detroit") if the player makes the wrong choices or fails QTEs. The game generally obscures the actual death, but in some scenarios the child's dead body is shown.
A main character's young child died in a car accident several years before the events of the game, and it had a large impact on said main character's personality and actions. Often discussed (depending on player choices) but not shown.
2 comments | Add comment
Yes
0
No
9
Yes
0
No
11
3
groovy_beans
All three playable characters and some non-playable characters can sacrifice themselves at various points of the game. All of these are avoidable depending on the player's choices.
1 comment | Add comment
Yes
3
No
1
Yes
2
No
0
Yes
0
No
12
Yes
1
No
7
Yes
2
No
0
Yes
69
No
1
13
UnagioLucio
A little girl is held hostage at gunpoint in the first chapter. Later on, Kara and Alice are kidnapped, in a way.
1 comment | Add comment
Yes
39
No
0
5
JayR
Alice, a child, will have her room damaged by her father. He may break her blanket tent and window, and will trash the place
1 comment | Add comment
Yes
7
No
56
13
Jadespade
Todd's wife left him for an accountant, while it's not stated if they had already separated before this, it's possible she cheated.
1 comment | Add comment
Yes
133
No
0
20
grimdarkpixels
Todd may be killed by Kara in 'A Stormy Night'. Hank may succumb to depression after losing his son and kill himself. Carl has a heart attack and dies if Markus doesn't fight back against Leo in 'Broken'.
3 comments | Add comment
Yes
127
No
2
20
grimdarkpixels
There's an unavoidable jumpscare in the chapter "Jericho".
2 comments | Add comment
Yes
0
No
0
Yes
0
No
92
Yes
0
No
95
Yes
7
No
0
0
groovy_beans
The game revolves around androids who look exactly like humans, apart from a small light in their heads. Their skin is some kind of a projection on top of a white shell. When an android's skin is turned off, they look more like a mannequin. Damaged androids might also appear unnerving.
1 comment | Add comment
Yes
87
No
7
22
Rain
Under some conditions, the player character's body is taken over by an outside force by technological means, and the player must struggle to regain control before the character does something against their will. In some variations of this event, the character will shake and rapidly blink their eyes in an attempt to resist the takeover.
1 comment | Add comment
Yes
0
No
4
Yes
21
No
64
22
grimdarkpixels
The closest thing to a shower scene in this game is when Connor forces Hank to have a cold shower to sober him up in 'Russian Roulette'. Unlike in previous Quantic Dream games, the scene is played for comedy instead of sex appeal.
2 comments | Add comment
Yes
1
No
22
Yes
131
No
4
34
catasantos66
You're seeing hank drunk and he throws up in his bathroom, but he gives a warning first though, it's not a cutscene so you can leave the room.
2 comments | Add comment
Yes
5
No
75
Yes
0
No
0
Yes
0
No
0
Yes
3
No
24
Yes
0
No
12
Yes
7
No
20
15
poptart
it’s complicated. the cops aren’t celebrated, but one of the main protagonists is a cop/works with the police department and the aim of his sections are about the player helping him hunt down (and mostly kill) oppressed androids. so both no and kinda.
1 comment | Add comment
Yes
0
No
0
Yes
0
No
0
Yes
0
No
3
Yes
0
No
81
Yes
0
No
82
Yes
0
No
80
Yes
91
No
3
5
OOOcelot
Markus administers medicine to Carl in Chapter 5: The Painter. (Unavoidable)
1 comment | Add comment
Yes
1
No
77
15
AntiTerf
However, you can visit a sick man's home. He's watched by a medic android and has a heart rate monitor near his bed. Also some plot points involve getting medical supplies like "blood" and "vital organs" for androids, but not in a hospital or a hospital-like setting
1 comment | Add comment
Yes
2
No
43
Yes
82
No
5
4
Bluezt
A character describes alcoholism and other self destructive coping mechanisms as a way of ‘k*lling himself slowly’.
2 comments | Add comment
Yes
11
No
9
0
jaimeslovesgaimes
not that specific phrase but Hank says that him abusing alcohol is “killing himself slowly”.
1 comment | Add comment
Yes
2
No
12
1
Dreamdust1600
During the scene in the junkyard with markus his audio thing is damaged and it makes the sounds around you very overestimating
2 comments | Add comment
Yes
0
No
85
Yes
15
No
1
4
groovy_beans
In the chapter "Russian Roulette", Connor finds Hank unconscious on the floor with a gun lying next to him. Hank was playing Russian roulette by himself, but he passed out from drinking right before anything else could happen.
Also, Hank can mention in "The Bridge" that he is trying to slowly kill himself with unhealthy habits.
1 comment | Add comment
Yes
0
No
0
4
JayR
Ralph is a mentally ill android who is seen having outbursts of anger and violence, such as threatening a child with a knife or yelling at other characters. This is avoidable by not choosing to go into the abandoned house during Kara's chapter "Fugitives"
1 comment | Add comment
Yes
16
No
1
6
RamenDestroyer
One character may have PTSD from the death of his son, I believe.
1 comment | Add comment
Yes
36
No
29
14
five
there’s a route where, if in the rooftop scene: simon dies while connor is holding onto him, it launches connor into what i would call an anxiety attack
2 comments | Add comment
Yes
58
No
27
20
Sera Davenport
(Spoilers!!)
There seems to be a theme where all the humans that are evil and abusive are overweight, such as Todd Williams and the man who was killed by his android. While this could probably make someone with Body Dysmorphia uncomfortable (it sure does make me uncomfortable), there is not any characters with the disorder.
5 comments | Add comment
Yes
45
No
31
13
WolfKomoki
I found the scenes of the freighter in Jericho to be claustrophobic.
2 comments | Add comment
Yes
0
No
1
Yes
131
No
0
20
Rain
Many scenarios in which several different characters, both major and minor, may commit suicide depending on player choices. In some scenarios, the player character may even be given the option to commit suicide. Most suicides are by firearm or by falling off a building, and most are shown on screen.
Also, a major character repeatedly expresses suicidal thoughts and behaviors.
3 comments | Add comment
Yes
0
No
3
Yes
88
No
2
9
UnagioLucio
The camera shakes or tilts during several intense QuickTime event sequences to emphasize the chaos and urgency of the situation.
1 comment | Add comment
Yes
16
No
56
Yes
5
No
0
Yes
3
No
13
1
groovy_beans
In the beginning of the chapter "Shades of Color", an android with a crying baby in a baby stroller walks past the player character. This is unavoidable. It happens while the player passes by a playground. At the latest when the player exits the park, the sound should be gone.
1 comment | Add comment
Yes
11
No
5
7
RamenDestroyer
The android on the menu would technically be breaking the fourth wall, but there is none of that in-game.
1 comment | Add comment
Yes
0
No
0
Yes
0
No
63
Yes
0
No
66
Yes
0
No
64
Yes
0
No
13
Yes
0
No
85
2
RamenDestroyer
There are babies seen being pushed in strollers and an infant being held by his mother.
1 comment | Add comment
Yes
5
No
40
Yes
166
No
3
51
Rain
Avoidable. In one sequence, the player character may confront and fight two women in a romantic relationship and can choose to kill or spare them. If the player kills only one of the women, her partner commits suicide in front of the player out of despair.
3 comments | Add comment
5
waxphant0m
Throughout the entire game it resembles antisemitism and the holocaust through situations the andriods go through (for example how they are treated, their jackets have a circle patch instead of a star patch, etc.) but there is only symbolism
3 comments | Add comment
Yes
0
No
0
Yes
116
No
1
19
grimdarkpixels
Many human characters use offensive, abusive language towards androids. Comparisons are drawn between this and abuse targeted at real life minorities, most specifically black people.
3 comments | Add comment
31
grimdarkpixels
Androids are commonly referred to as "it" as opposed to "he" or "she". This is never explicitly brought up as a problem, though it does imply that androids aren't alive, and most of the game is dedicated to arguing against this.
2 comments | Add comment
Yes
0
No
39
Yes
1
No
65
25
AntiTerf
But most fat characters are depicted as unpleasant
4 comments | Add comment
Yes
1
No
67
15
Bolitakawaii
The only poc major characters are Josh and Markus, and both can die later in game. The first person that can die is Daniel, a blondie
3 comments | Add comment
Yes
0
No
43
Yes
0
No
20
Yes
0
No
1
Yes
0
No
0
Yes
0
No
8
Yes
0
No
67
Yes
0
No
0
Yes
0
No
3
Yes
1
No
11
5
groovy_beans
Nothing explicit is ever shown. Towards the end of the game, depending on the player's choices, Kara and Alice are taken to an android recycling center, where all androids must take off their clothes and deactivate their skin. However, the androids have no genitalia, and they resemble white plastic mannequins with their skin turned off.
1 comment | Add comment
Yes
18
No
0
4
GingerThree
One scene takes place in an android strip club, where the androids are very literally treated and displayed as sexual objects. All of them wear underwear and nothing explicit is shown, but the fact that the place looks more like a showroom than a club could be uncomfortable.
1 comment | Add comment
Yes
109
No
1
26
Rain
Discussion of the use of androids as sexual partners. One sequence takes place at a strip club with androids in their underwear pole dancing. A few characters discuss past sexual assault and sexual slavery. Nothing explicit is ever discussed or shown.
2 comments | Add comment
Yes
0
No
12
Yes
7
No
1
Yes
0
No
9
Yes
0
No
7
Yes
18
No
1
3
CemiQuents437
homeless people are seen in the game, how ever no major characters (although the androids in jericho hide in an abandoned boat because they have "nowhere else to go")
2 comments | Add comment
Yes
0
No
4
Yes
0
No
0
Yes
1
No
81
Yes
107
No
12
22
Rain
Many unhappy endings for all three player characters depending on player choices and success at quick time events. It is rather difficult to obtain a happy ending, though several exist.
2 comments | Add comment
Yes
48
No
43
20
KatieS16
One of the main characters crashes a van into the window of a store.
2 comments | Add comment
Yes
105
No
2
19
Rain
Under some conditions, there is a scene in which a player character must try to cross a highway - fail too many prompts, and the character may be hit by a car and killed.
2 comments | Add comment
1
groovy_beans
In the chapter "Jericho", the player can make Markus stand in front of cars, which will then stop and make a honking sound. It isn't very loud.
In the beginning of "The Nest", if the chapter starts with Connor and Hank in Hank's car, Hank almost gets hit by a self-driving taxi while crossing the street. It honks a couple of times. Again, it isn't loud.
1 comment | Add comment
Yes
0
No
90
Yes
82
No
4
11
grimdarkpixels
Kara, Luther and/or Alice can drown if they attempt to cross the river into Canada.
1 comment | Add comment
Yes
85
No
0
16
grimdarkpixels
Police officers and SWAT teams are equipped with guns. John Phillips is murdered with his own gun in 'The Hostage'. Todd and Hank both own guns which may be used depending on player choice. Markus and his people may use guns if their message is sent with violence.
2 comments | Add comment
Yes
111
No
1
18
Rain
Blue android blood is very frequently spilled, and some human blood can be seen on occasion. Some very detailed shots of gruesome wounds on androids.
1 comment | Add comment
Yes
80
No
6
21
Rain
Technically it's not a nuclear explosion; it is a dirty bomb, which utilizes conventional explosives (nowhere near as powerful as nuclear weapons) to spread nuclear material. Meaning structures are left intact, but the resulting radiation is lethal. And the player has agency on whether to use the dirty bomb or not; it will not be used without their consent. Still, it's a large explosion involving nuclear material, so it might count as a nuclear explosion in spirit?
2 comments | Add comment