A dog is killed prior to the events of the game, and the player must dig its body up in order to retrieve its collar. Neither the dog's death or body are shown.
Prior to the events of the game, the demon possessing the protagonist hypnotizes a character into sleeping with them. The character takes a photograph as a memento.
The protagonist had no agency during this, and expresses revulsion at the discovery.
A character commits suicide in a bar by asking someone to shoot them. This is shown when playing as a bartender, and is briefly mentioned when not.
Though not shown, the characters also discuss the suicide of a man who lit himself on fire, and a man who asphyxiated himself in his car.
A flashback shows two characters about to have sex but cuts off before the act itself. A pornographic photograph can be found, but the inventory thumbnail isn't detailed and only the characters' reactions to it are shown.
Prior to the events of the game, a child was killed and became a ghost. Her cause of death is not discussed or shown.
A man threatens to kill a baby, but is stopped before he can follow through.
The game has multiple endings, several of which result in the antagonist succeeding and/or one of the protagonists dying. The player's ending is determined solely by their final choice, making it easy to avoid these scenarios.
Eli, a fire Mage, has the ability to burn certain characters to death if the player requests it.
Besides that: a man is lit on fire, but shows no ill effects once the source of the flame is removed. Numerous other characters are stated to have burned to death prior to the game.
Cutting is described as being a core component in a magic ritual. After the ritual stops working, a character continues regardless. This is discussed, but unshown.