On September 3rd, a cat is sick and the player has the option to take him to receive medical attention. The cat is fine, it’s only indigestion, and he can be returned to his owner the next day.
I do not know what happens if you do not deliver the cat to the vet, as I chose to take him.
there is an unavoidable point where its an option to select that the main character is careful with her diet implying possibly not healthy eating habits, but its up to you how to take that and nothing like this is ever brought up again
An uncle, who was viewed as a father figure by his niece, is mentioned to have died 10 years before the start of the game. He is mentioned multiple times throughout the game.
it is entirely optional for you to drive the mailtruck directly into another car or tree or NPC or really anything in the game, but there are no consequences for doing so, the game continues on as if you hadnt crashed it at all
it is entirely optional for you to drive the mailtruck directly into any NPC, but there are no consequences for doing so, the game continues on as if you hadnt driven into a person at all and they just keep walking or standing there. if you walk the main character in front of a moving car, that car will just stop, making it impossible for her to be hit by a car
unavoidable part of the game; there is a level with a couple living out of an RV as well as a man that you can optionally find and interact with who's implied to be homeless although its never explicit